One of our lab sessions was to do with 3D mapping on to buildings. The real thing is cool, but my attempt at something on flash was a giggle. I didn't really know what to do with my building so I just made pretty vines grow along the bricks. It's kinda crappy but I thought I'd upload it anyway. ;D
Monday, 8 November 2010
Blooddrop Animation
This is the start of my blooddrop animation. It's animated frame-by-frame and due to my irritating perfectionist nature it's taking forever. I'll be changing the colour scheme to blue-grey to relate it to water, and the plan is to have the water merge in to my logo, perhaps with a camera change.
Interactive Billboard - Key Frames
Expanding from my idea for my interactive billboard I started designing the key frames for the water animation. I'm portraying the water in a very stylised, tropical way to make the animation aspect easier. My logo remains stationary in the top left hand corner for maximum impact.
Sunday, 7 November 2010
Waves + Stuff
I'm thinking of having my animation water based, to be all nautical and stuff. A waterdrop is a nice place to start for ideas as it can morph in to anything.
I used this as reference to make a small animation. Originally it was a blooddrop as my logo was going to be orientated around the colour red (red hair, favourite colour) but when I shifted my brand idea to something nautical based I decided to change it to a plain water drop.
As for my interactive billboard animation, I decided to include water again despite it being a bugger to animate with my very basic Flash skills. I wanted the billboard to fill with water as someone walks past, something not dissimilar to the animation for the Pokemon move "Surf" (yay, gameboy!)
I didn't want to go for the realistic approach as that would be too damn ambitious so instead I looked on youtube for stylised wave animation.
I found this little handdrawn animation which helped me to grasp how stylised waves can move. I particuarly liked the use of sketchy lines to add detail to the water.
Thursday, 4 November 2010
Logo Development - HAW
I think I finally reached a decision on my logo. Ironically, it's one of the first logos I came up with. Even though I came up with a hundred other ideas and developments I still think my first one has much more impact.
If you can't see it already, it's my initials; H A W. I wanted something that was memorable and recognisable, and in my opinion nothing does that better than cold hard symmetry. Expanding on from my logo, I'm thinking of making my brand sailing-orientated due to having instructed it for 8 years. Plus, a lot of the sailing/nautical company logos are very typography based, for example:
Wayfarer Dinghies
Mirror Dinghies
Helly Hansen Nautical Equipment
Thursday, 28 October 2010
Influence Map
To be continued, but here is the astonishing thing.
1. Hello Kitty
Yes, I'm obsessed. A collector since I was small, HK influences me just by existing. It's such a simple concept; white circle, red bow? - but it's everywhere! It's had entire galleries dedicated to the franchise with a number of famous artists collaborating together to produce large scale works. A great example of a simple image becoming a multi-million face.
2. Yoshimitsu
He changes with every Tekken release (not always for the better, but heyho). I love how flexible his character is and how each design is portrayed with concept art.
3.
1. Hello Kitty
Yes, I'm obsessed. A collector since I was small, HK influences me just by existing. It's such a simple concept; white circle, red bow? - but it's everywhere! It's had entire galleries dedicated to the franchise with a number of famous artists collaborating together to produce large scale works. A great example of a simple image becoming a multi-million face.
2. Yoshimitsu
He changes with every Tekken release (not always for the better, but heyho). I love how flexible his character is and how each design is portrayed with concept art.
3.
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